KING BOWSER'S CASTLE
(stage for the M.U.G.E.N fighting engine by Elecbyte)

Art/animation by Brad "ShinRyoga" Moore
Programming by Jason "NeoAnkh" Kidd


This stage was inspired by Nintendo's earlier 2D Mario games. Bowser finally got wise and threw that axe across the lava so Mario couldn't cut the bridge down again.  ;)


INSTALLATION:
Place "BowsersCastle.def" and "BowsersCastle.sff" contents into the "stages" folder.
Type "stages/BowsersCastle.def" into the "ExtraStages" section of the select file.
Place "BowserTheme.mp3" into "sound" folder.


*Special thanks to Doorhenge for adding bubbly lava sounds to the music
*Special thanks to Winane for optimization
